Archive for the ‘Theory’ Category

Call for Collaboration

Thursday, March 6th, 2008

A Call for Collaboration The idea of sharing characters, objects and user information across multiple games and environments has always interested me. I've got a simplistic idea on how this could be done and wanted to share it. Some assumptions: Let's assume we have 3 environments (games) Game A, B and C. They are ...

SQL Select Statements Kept Simple

Friday, February 15th, 2008

This is a quick article on writing simple and complex select SQL statements. This primer can be used for mySQL and many other database systems. Please keep in mind this is a primer, please research and read other materials to enhance your knowledge. For those of you who are wondering, mySQL ...

A Good Place to Start

Tuesday, February 12th, 2008

A lot of people ask how they can start/learn to develop browser based game, hopefully this article will help get them started. This article may be helpful to developers who are struggling to make changes / develop games without disturbing the production version. The development environment comes into play for both ...

Itamz Plx!

Monday, January 21st, 2008

You know what I love when I play an RPG or any game where you need to collect/use items or money? Free stuff! I don't know about you, but if I play a game and I get free stuff on occasion, I tend to play that game slightly longer than ...

Update to using MD5 and SHA-1

Friday, January 11th, 2008

This is a post following up from a previous post, "Using MD5 and SHA-1 Separately". I did some more research, listened to responses, and I found some related stuff on the internet as well.